Services  ·  Custom iOS Apps

Native iOS apps, built for a real job.

An app is worth building when it does something a website genuinely cannot — work offline, use the camera, hold a login in your customer's pocket, send a notification that actually arrives.

In short

We design and build native iOS applications for businesses with a specific operational need — field data capture, customer accounts, offline work, device hardware — and take them through App Store review to release.

The problem

Most apps should not have been apps.

A website in a wrapper

If it works fine in a browser, an app adds an install step, a review process and a maintenance burden for nothing.

Built, shipped, abandoned

An app needs updating every time iOS does. Without a maintenance plan it stops working within two years.

Rejected at review

App Store review has specific requirements around accounts, privacy, payments and data deletion that are cheaper to design for than to retrofit.

No offline story

Field staff lose signal. An app that assumes connectivity fails exactly where it was most needed.

What we build

Where an app genuinely earns its place.

01

Offline-first field work

Data captured without signal and synced when connectivity returns, with conflict handling rather than silent overwrites.

02

Device hardware

Camera, barcode and document scanning, GPS, and biometric authentication — things a browser cannot reach reliably.

03

Push notifications

Messages that arrive on the lock screen instead of an email nobody opens.

04

Customer accounts

Persistent login, order history, bookings and documents in the customer's pocket.

05

Backend integration

Connected to the systems you already run, so the app is a surface onto your business rather than a separate island of data.

06

Release and review handling

App Store submission, privacy disclosures, account-deletion requirements and the review cycle handled as part of delivery.

How it works

From first call to running in production.

01  ·  Week 1

Decide whether it should be an app at all

We will tell you if a responsive web app does the job. That conversation is cheaper for you now than after a build.

02  ·  Weeks 1–2

Design the flows

Screens and states designed against the real job, including the offline and error cases that are usually discovered late.

03  ·  Weeks 3–8

Build and test on devices

Built natively and tested on real hardware, not just a simulator, across the iOS versions your users actually run.

04  ·  Weeks 8–10

Submit and release

Store listing, privacy disclosures, review submission and release — with the developer account in your name.

What you get

Included in every engagement.

  • Honest assessment of whether an app is the right answer
  • Interface and flow design including offline and error states
  • Native iOS build
  • Backend integration with your existing systems
  • Testing on real devices across supported iOS versions
  • App Store submission and review handling
  • Privacy disclosures and account-deletion compliance
  • Source code and developer account in your name

Works with

Swift / SwiftUIXcodeApp Store ConnectPush notifications (APNs)Cloudflare WorkersPostgres / D1StripeSign in with Apple

Not listed? Most tools with an API can be integrated — just ask.

Fit

When this is the right call — and when it isn't.

A good fit if

  • Field teams working without reliable connectivity
  • Businesses needing camera, scanning or location hardware
  • Products where customers return often enough to install something

Not the right call if

  • Anything that works perfectly well as a website
  • Android-first products — this service is iOS
  • Apps with no plan or budget for ongoing maintenance

Asked first

Custom iOS Apps, answered.

What does it cost?

Cost depends on the feature set, whether a backend is needed, and ongoing maintenance — so there's no fixed price. We scope the build and give you a custom quote on a call.

Do you handle maintenance after launch?

Yes. iOS updates, bug fixes, and feature additions are handled post-launch, and a monthly maintenance plan is available. We don't do "we built it, good luck" handoffs.

How long does an iOS app take to build?

Most apps go from concept to App Store-ready in 8–12 weeks, depending on feature scope and whether a backend is required. We confirm the timeline during discovery, before any code is written.

What happens if Apple rejects the app?

We handle it. App Store review rejections are a normal part of the process — we understand the guidelines, we write the review notes correctly, and we address any issues. The engagement includes successful App Store approval, not just a build handed over.

Do you build the backend too?

Yes, when the app requires one. Most apps need an API layer, a database, and authentication. We scope and build that as part of the engagement so the app has a solid foundation — not a cobbled-together backend added as an afterthought.

Why native Swift instead of React Native or Flutter?

Native Swift gives you the best performance, the best access to iOS hardware and system APIs, and the best user experience. Cross-platform frameworks make sense when you need Android too — for an iOS-only app, native is the right call.

Do we need an Android app too?

Often not at first. Building one platform properly and learning from real usage beats building two mediocre ones. If your audience is predominantly Android, we will say so rather than sell you the iOS build.

Who owns the App Store listing?

You do. The developer account is in your business's name, which matters — an app published under an agency's account is very painful to move later.

What happens when iOS updates?

Apps need periodic maintenance to keep working and to stay compliant with review requirements. We will be explicit about that ongoing cost before you commit, because an unmaintained app has a short life.

Start

Tell us the part you'd most like to hand off.

30 minutes. No deck, no pitch. Describe the part that costs you the most time, and we'll tell you exactly what it would take to automate it.